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<a href="#namespaces">Namespaces</a> &#124;
<a href="#func-members">Functions</a>  </div>
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<div class="title">Draw.h File Reference</div>  </div>
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<div class="textblock"><code>#include &quot;<a class="el" href="Settings_8h_source.html">Globals/Settings.h</a>&quot;</code><br />
<code>#include &quot;RooAbsData.h&quot;</code><br />
<code>#include &quot;RooPlot.h&quot;</code><br />
<code>#include &quot;TCanvas.h&quot;</code><br />
<code>#include &quot;TH1.h&quot;</code><br />
<code>#include &quot;TH1D.h&quot;</code><br />
<code>#include &quot;TH2D.h&quot;</code><br />
<code>#include &quot;TLine.h&quot;</code><br />
<code>#include &quot;TString.h&quot;</code><br />
<code>#include &quot;TTree.h&quot;</code><br />
<code>#include &quot;TVirtualPad.h&quot;</code><br />
<code>#include &lt;yaml-cpp/yaml.h&gt;</code><br />
</div>
<p><a href="Draw_8h_source.html">Go to the source code of this file.</a></p>
<table class="memberdecls">
<tr class="heading"><td colspan="2"><h2 class="groupheader"><a name="namespaces"></a>
Namespaces</h2></td></tr>
<tr class="memitem:namespaceBOSS__Afterburner"><td class="memItemLeft" align="right" valign="top"> &#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="namespaceBOSS__Afterburner.html">BOSS_Afterburner</a></td></tr>
<tr class="memdesc:namespaceBOSS__Afterburner"><td class="mdescLeft">&#160;</td><td class="mdescRight">Header with a namespace <code>Settings</code> that contains <em>all</em> settings for the analysis framework. <br /></td></tr>
<tr class="separator:"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:namespaceBOSS__Afterburner_1_1Draw"><td class="memItemLeft" align="right" valign="top"> &#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="namespaceBOSS__Afterburner_1_1Draw.html">BOSS_Afterburner::Draw</a></td></tr>
<tr class="separator:"><td class="memSeparator" colspan="2">&#160;</td></tr>
</table><table class="memberdecls">
<tr class="heading"><td colspan="2"><h2 class="groupheader"><a name="func-members"></a>
Functions</h2></td></tr>
<tr class="memitem:aa28d417cfbd990522768dfb6168c5e1c"><td class="memTemplParams" colspan="2">template&lt;class... ARGS&gt; </td></tr>
<tr class="memitem:aa28d417cfbd990522768dfb6168c5e1c"><td class="memTemplItemLeft" align="right" valign="top">void&#160;</td><td class="memTemplItemRight" valign="bottom"><a class="el" href="namespaceBOSS__Afterburner_1_1Draw.html#aa28d417cfbd990522768dfb6168c5e1c">BOSS_Afterburner::Draw::DrawAndSaveRecursion</a> (Option_t *opt, ARGS &amp;&amp;... args)</td></tr>
<tr class="memdesc:aa28d417cfbd990522768dfb6168c5e1c"><td class="mdescLeft">&#160;</td><td class="mdescRight">Start recursion for <code>DrawAndSaveRecursion</code>.  <a href="namespaceBOSS__Afterburner_1_1Draw.html#aa28d417cfbd990522768dfb6168c5e1c">More...</a><br /></td></tr>
<tr class="separator:aa28d417cfbd990522768dfb6168c5e1c"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:a8ad3d9d8fcdc936dfcb03855dd4a7950"><td class="memTemplParams" colspan="2">template&lt;class TYPE , class... ARGS&gt; </td></tr>
<tr class="memitem:a8ad3d9d8fcdc936dfcb03855dd4a7950"><td class="memTemplItemLeft" align="right" valign="top">void&#160;</td><td class="memTemplItemRight" valign="bottom"><a class="el" href="namespaceBOSS__Afterburner_1_1Draw.html#a8ad3d9d8fcdc936dfcb03855dd4a7950">BOSS_Afterburner::Draw::DrawAndSaveRecursion</a> (Option_t *opt, TYPE first, ARGS... args)</td></tr>
<tr class="memdesc:a8ad3d9d8fcdc936dfcb03855dd4a7950"><td class="mdescLeft">&#160;</td><td class="mdescRight">The <code>DrawAndSaveRecursion</code> functions are necessary for <code>DrawAndSave</code>, which is a <em>variadic</em> template function.  <a href="namespaceBOSS__Afterburner_1_1Draw.html#a8ad3d9d8fcdc936dfcb03855dd4a7950">More...</a><br /></td></tr>
<tr class="separator:a8ad3d9d8fcdc936dfcb03855dd4a7950"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:abe989715c934b53fe4f8253e7a53c334"><td class="memTemplParams" colspan="2">template&lt;&gt; </td></tr>
<tr class="memitem:abe989715c934b53fe4f8253e7a53c334"><td class="memTemplItemLeft" align="right" valign="top">void&#160;</td><td class="memTemplItemRight" valign="bottom"><a class="el" href="namespaceBOSS__Afterburner_1_1Draw.html#abe989715c934b53fe4f8253e7a53c334">BOSS_Afterburner::Draw::DrawAndSaveRecursion</a> (Option_t *opt)</td></tr>
<tr class="separator:abe989715c934b53fe4f8253e7a53c334"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:ab9b47ef9b8006087ad8ac15b6d46aac8"><td class="memTemplParams" colspan="2">template&lt;class... ARGS&gt; </td></tr>
<tr class="memitem:ab9b47ef9b8006087ad8ac15b6d46aac8"><td class="memTemplItemLeft" align="right" valign="top">void&#160;</td><td class="memTemplItemRight" valign="bottom"><a class="el" href="namespaceBOSS__Afterburner_1_1Draw.html#ab9b47ef9b8006087ad8ac15b6d46aac8">BOSS_Afterburner::Draw::DrawAndSave</a> (const char *saveas, Option_t *opt, const char *logScale, ARGS... args)</td></tr>
<tr class="memdesc:ab9b47ef9b8006087ad8ac15b6d46aac8"><td class="mdescLeft">&#160;</td><td class="mdescRight">End recursion for <code>DrawAndSaveRecursion</code>.  <a href="namespaceBOSS__Afterburner_1_1Draw.html#ab9b47ef9b8006087ad8ac15b6d46aac8">More...</a><br /></td></tr>
<tr class="separator:ab9b47ef9b8006087ad8ac15b6d46aac8"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:a59a43fb1263f6b03edfa0191254581a2"><td class="memItemLeft" align="right" valign="top">void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="namespaceBOSS__Afterburner_1_1Draw.html#a59a43fb1263f6b03edfa0191254581a2">BOSS_Afterburner::Draw::DrawAndSave</a> (TH1 &amp;hist, const char *saveas, Option_t *opt, TString logScale=&quot;&quot;)</td></tr>
<tr class="memdesc:a59a43fb1263f6b03edfa0191254581a2"><td class="mdescLeft">&#160;</td><td class="mdescRight">Auxiliary function that is used by the more specific <code>DrawAndSave</code> functions for <code>TH1D</code> and <code>TH2D</code>.  <a href="namespaceBOSS__Afterburner_1_1Draw.html#a59a43fb1263f6b03edfa0191254581a2">More...</a><br /></td></tr>
<tr class="separator:a59a43fb1263f6b03edfa0191254581a2"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:a94aeb8325ae6a1a6a645f93e453c3824"><td class="memItemLeft" align="right" valign="top">void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="namespaceBOSS__Afterburner_1_1Draw.html#a94aeb8325ae6a1a6a645f93e453c3824">BOSS_Afterburner::Draw::DrawAndSave</a> (TH1D &amp;hist, const char *saveas, TString logScale=&quot;&quot;)</td></tr>
<tr class="memdesc:a94aeb8325ae6a1a6a645f93e453c3824"><td class="mdescLeft">&#160;</td><td class="mdescRight"><a class="el" href="namespaceBOSS__Afterburner_1_1Draw.html">Draw</a> and save a 1D distribution (output folder is determined from <code>FrameworkSettings.h</code>).  <a href="namespaceBOSS__Afterburner_1_1Draw.html#a94aeb8325ae6a1a6a645f93e453c3824">More...</a><br /></td></tr>
<tr class="separator:a94aeb8325ae6a1a6a645f93e453c3824"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:a776db6d6efd1d9cdc6aa3e20e7bf7c1d"><td class="memItemLeft" align="right" valign="top">void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="namespaceBOSS__Afterburner_1_1Draw.html#a776db6d6efd1d9cdc6aa3e20e7bf7c1d">BOSS_Afterburner::Draw::DrawAndSave</a> (TH2D &amp;hist, const char *saveas, TString logScale=&quot;&quot;)</td></tr>
<tr class="memdesc:a776db6d6efd1d9cdc6aa3e20e7bf7c1d"><td class="mdescLeft">&#160;</td><td class="mdescRight"><a class="el" href="namespaceBOSS__Afterburner_1_1Draw.html">Draw</a> and save a 2D distribution (output folder is determined from <code>FrameworkSettings.h</code>).  <a href="namespaceBOSS__Afterburner_1_1Draw.html#a776db6d6efd1d9cdc6aa3e20e7bf7c1d">More...</a><br /></td></tr>
<tr class="separator:a776db6d6efd1d9cdc6aa3e20e7bf7c1d"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:a7283d906c240708bf785d645b28a13e2"><td class="memItemLeft" align="right" valign="top">void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="namespaceBOSS__Afterburner_1_1Draw.html#a7283d906c240708bf785d645b28a13e2">BOSS_Afterburner::Draw::DrawAndSave</a> (TTree *tree, const char *varexp, const char *selection, Option_t *opt, TString logScale=&quot;&quot;)</td></tr>
<tr class="memdesc:a7283d906c240708bf785d645b28a13e2"><td class="mdescLeft">&#160;</td><td class="mdescRight">Function that allows you to create and save a quick sketch of a <code>TTree</code> branch.  <a href="namespaceBOSS__Afterburner_1_1Draw.html#a7283d906c240708bf785d645b28a13e2">More...</a><br /></td></tr>
<tr class="separator:a7283d906c240708bf785d645b28a13e2"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:a31262f951c66a19cac81add9f56dd777"><td class="memItemLeft" align="right" valign="top">void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="namespaceBOSS__Afterburner_1_1Draw.html#a31262f951c66a19cac81add9f56dd777">BOSS_Afterburner::Draw::DrawDifference</a> (TH1 *histToDraw, TH1 *histToSubtract, Option_t *opt=&quot;E1&quot;, const char *setLog=&quot;&quot;)</td></tr>
<tr class="memdesc:a31262f951c66a19cac81add9f56dd777"><td class="mdescLeft">&#160;</td><td class="mdescRight"><em>TEMPORARY</em> function that serves as a fix for the bug that causes the wrong best pair to be stored.  <a href="namespaceBOSS__Afterburner_1_1Draw.html#a31262f951c66a19cac81add9f56dd777">More...</a><br /></td></tr>
<tr class="separator:a31262f951c66a19cac81add9f56dd777"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:a4fb6151d132dfd63025e514dd3d091ee"><td class="memItemLeft" align="right" valign="top">void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="namespaceBOSS__Afterburner_1_1Draw.html#a4fb6151d132dfd63025e514dd3d091ee">BOSS_Afterburner::Draw::Indicate3SigmaRange</a> (const YAML::Node &amp;conf)</td></tr>
<tr class="separator:a4fb6151d132dfd63025e514dd3d091ee"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:ac89a92dfe4a51c9d2278b6aedca00a6c"><td class="memItemLeft" align="right" valign="top">void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="namespaceBOSS__Afterburner_1_1Draw.html#ac89a92dfe4a51c9d2278b6aedca00a6c">BOSS_Afterburner::Draw::IndicateMassWindow</a> (const YAML::Node &amp;conf)</td></tr>
<tr class="separator:ac89a92dfe4a51c9d2278b6aedca00a6c"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:a51e26f6bf3c302f28e0bc4a13cc3fc63"><td class="memItemLeft" align="right" valign="top">void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="namespaceBOSS__Afterburner_1_1Draw.html#a51e26f6bf3c302f28e0bc4a13cc3fc63">BOSS_Afterburner::Draw::IndicateFitRange</a> (const YAML::Node &amp;conf)</td></tr>
<tr class="separator:a51e26f6bf3c302f28e0bc4a13cc3fc63"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:a06c05fe477845e0ab25af8d2a509dbc1"><td class="memItemLeft" align="right" valign="top">void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="namespaceBOSS__Afterburner_1_1Draw.html#a06c05fe477845e0ab25af8d2a509dbc1">BOSS_Afterburner::Draw::PlotStatsOnFrame</a> (RooAbsData &amp;obj, RooPlot *frame)</td></tr>
<tr class="separator:a06c05fe477845e0ab25af8d2a509dbc1"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:adee26ab251a1f534e7dfcfa01bce0bd1"><td class="memItemLeft" align="right" valign="top">void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="namespaceBOSS__Afterburner_1_1Draw.html#adee26ab251a1f534e7dfcfa01bce0bd1">BOSS_Afterburner::Draw::SaveCanvas</a> (const char *saveas, TVirtualPad *pad=gPad, TString logScale=&quot;&quot;)</td></tr>
<tr class="memdesc:adee26ab251a1f534e7dfcfa01bce0bd1"><td class="mdescLeft">&#160;</td><td class="mdescRight">Helper function that allows you to save a <code>TPad</code> or <code>TCanvas</code>.  <a href="namespaceBOSS__Afterburner_1_1Draw.html#adee26ab251a1f534e7dfcfa01bce0bd1">More...</a><br /></td></tr>
<tr class="separator:adee26ab251a1f534e7dfcfa01bce0bd1"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:ad25116c085b660e7559d875021d277ff"><td class="memItemLeft" align="right" valign="top">void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="namespaceBOSS__Afterburner_1_1Draw.html#ad25116c085b660e7559d875021d277ff">BOSS_Afterburner::Draw::SetLogScale</a> (TString logScale=&quot;&quot;, TVirtualPad *pad=gPad)</td></tr>
<tr class="memdesc:ad25116c085b660e7559d875021d277ff"><td class="mdescLeft">&#160;</td><td class="mdescRight">Helper function that allows you to set the log scale of a <code>TPad</code> or <code>TCanvas</code>.  <a href="namespaceBOSS__Afterburner_1_1Draw.html#ad25116c085b660e7559d875021d277ff">More...</a><br /></td></tr>
<tr class="separator:ad25116c085b660e7559d875021d277ff"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:ae4c6e205f2eadf2c419b13253709e4f6"><td class="memItemLeft" align="right" valign="top">void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="namespaceBOSS__Afterburner_1_1Draw.html#ae4c6e205f2eadf2c419b13253709e4f6">BOSS_Afterburner::Draw::SetLineCoordinates</a> (TLine &amp;line, Double_t x1, Double_t y1, Double_t x2, Double_t y2)</td></tr>
<tr class="separator:ae4c6e205f2eadf2c419b13253709e4f6"><td class="memSeparator" colspan="2">&#160;</td></tr>
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